0:00
/
0:00

Let's Talk Character Design!

Thumbnail by AI, for some reason it went full on creepy.

In this week’s episode of Comics Odyssey, Ulysses, Henry Brown and James( AppropriatedProductions ) dive into the art and philosophy of character and costume design. From the classic silhouettes of Spider‑Man and Batman to the inventive designs in their own projects, they explore what makes a superhero’s look iconic, practical, and true to character.


Henry Brown on substack.
Henry Brown’s kickstarter
AppropriatedProductions on substack (James).


Here’s what’s coming up in next at Comics Odyssey.

  • Wizard Magazine’s criteria for good costume design (00:02:11–00:04:02): Silhouette, standout elements; Spider-Man #1, Batman #2.

  • Daredevil and his poses (00:04:28–00:06:32): Typography praise; iconic gestures per hero.

  • Henry’s character designs (00:06:44–00:14:47): Practical gear (Ramjet armor, Juggernaut military, Phantom Raider camo).

  • Ulysses visual-first approach (00:15:43–00:21:53): TV-head villain, lichen humanoids, Buzz Gortroot.

  • James’ character designs (00:24:09–00:30:14): Gobbo goblin, Ioknux neon thief, Ant Queefa rioter.

  • Neil Adams’ Robin (00:32:17–00:34:26): Contest win with iconic Tim Drake costume.

  • Iconic vs, functional (00:34:32–00:36:59): Balance of function/representation; personal stories.

  • Outro (00:37:18–00:37:40): Reader comments request; goodbye.

Discussion about this video

User's avatar

Ready for more?